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2008 date: 4th October 2008 |
| The next TrustPower Adventure Quest is set to be held on the 4th October this year, mark your calendar... |
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Results posted |
Just go on the results page, and download your document!
Any question, contact us either by email or phone |
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3 weeks to go! |
| Time to check your bikes, get your running shoes on, and get some training.
The Fifth TrustPower Adventure Quest is just around the corner... |
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| View News in Brief Archive |
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16/05/2008 1:17:19 a.m. |
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Competitor Information |
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Race day: 29th September 2007 Registration for teams (2 members) from 8.30am, Jardine Park
Race Briefing 9.30am
Start time 10.00am
Cost: $80 per team (late entry fee of $15 will apply on the day)
Information & Rules and Regs
Registration
Registration from 8.30 - 9.30am
Register your arrival with the officials at the TrustPower HQ marquee in Jardine Park, Kelvin Heights to collect your numbers, maps and clue sheets.
Note: The earlier you turn up the more time you get to look at your maps prior to the start. You can work out your most efficient routes.
How to get there: To get there from Queenstown, take Frankton road, then turn right towards Invercargill, cross the Kawarau bridge, then turn right into the Kelvin Heights Peninsula. Drive all the way till the end of the Peninsula road to find Jardine Park.
For a map, please click on the link below, and then choose the map download
Jardine Park's map
Race Briefing
At 9.30 am the race director will outline the rules and regulations and answer any questions you may have.
The Course
Teams will be randomly instructed which section they do first.
Bike Section: Competitors mount their bike for a ride taking one to three hours.
Trekking/Run Section: Competitors head off on foot taking one to three hours.
Returning to HQ and delivering their first set of clues, teams will collect their second map.
Clue collection order can vary according to competitors’ chosen route. There is no compulsory number of clues - you can collect as many as you want. Some remote or difficult clues may be wort double points. Course length varies with the category entered. Teams will finally reach the finish line, where results will be collated.
Other Information
From the HQ marquee you will receive a copy of the map and a sheet of clues to begin pre-planning your course at registration. The maps will have circles drawn on them, pinpointing locations that have a hidden tag. With the clues provided, you will need to find the hidden tags and record the information written on them. Distance and technical difficulty vary with the category you’re in.
You have a maximum of 6 hours to complete your course.
Plan your route to collect as many clues as possible. The teams that have collected the highest number of clues in the allocated time, will win.
If you are late at the finish line, you will be penalised by having clues deducted. If you’re over 30mins late, you’ll be disqualified.
All entrants must carry the compulsory gear as listed below. The event will be held in all but the most extreme weather conditions. Competitors must respect private property and out of bounds areas. You will be on private farmland at times. Please respect this. Be careful crossing fences, not to damage them. Keep away from stock and peoples houses.
No fires, No dogs, No littering and No smoking during the event.
Maps
Each competitor will receive a colour topographical map, in a waterproof bag, for each section backed with a sheet of clues. These will be distributed at registration to begin pre-planning your course prior to the race start. The distance you will travel will be determined by the category entered.
The scale is a 1:50,000, 20m contour interval, (enlarged for the walk section) with the tag locations pre-marked by a red circle. You should bring permanent marker pens if you wish to draw on your maps. You should also bring a pencil to record the checkpoint words. (Note a pencil will generally continue to work in the rain).
Tags / Clues
You are supplied with a map which has circles marking the tag locations. Each circle has a number or letter beside it. A tag consists of a small piece of plastic, with a word written on it.
So how do you find it?
When we give you the maps for each leg, we also give you a sheet of clues. These may be cryptic, they may be descriptive, they may be somewhere in between. The map should pinpoint the location of the tag, the clue will help you find it. It may be hidden, it may be obvious. If you are in the right place, and understand the clue, you should be able to find it (with a bit of hunting around!). When you find it, write down the word. Record that word in the answer box next to the appropriate clue. If you cannot find a clue, you can leave it and move on to the next one.
Mountain Biking
Note: Mountain bikes must be stacked. A rope bike rack will be available. Please bring a chain / lock to secure your bikes. We will have security but will not take responsibility for your property.
Please ride with respect to fellow competitors and other track users. Remember the numbers you wear will identify you. All roads are open to normal traffic both ways. NOTE - Normal Road Rules apply everywhere.
Check competitors page for Rules
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